RustTip

OnMetalDetectorFlagRequest

OxideCarbonPlayer

Called when metal detector flag request occurs.

void OnMetalDetectorFlagRequest(BaseMetalDetector baseMetalDetector, Vector3 local1, BasePlayer local0)
Works — the game method in this build is the one the hook was written for.

Parameters

baseMetalDetector
BaseMetalDetector
local1
Vector3
local0
BasePlayer

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnMetalDetectorFlagRequest(BaseMetalDetector baseMetalDetector, Vector3 local1, BasePlayer local0)
{
    Puts("OnMetalDetectorFlagRequest");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void BaseMetalDetector.RPC_RequestFlag(BaseEntity.RPCMessage)

Passes: BaseMetalDetector baseMetalDetector, Vector3 local1, BasePlayer local0

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l1, l0)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
[RPC_Server.CallsPerSecond(2uL)]
[RPC_Server.InputValidation(new Type[] { typeof(Vector3) })]
private void RPC_RequestFlag(RPCMessage rpc)
{
	BasePlayer player = rpc.player;
	if (!(player == null) && !player.InSafeZone() && nearestSource != null)
	{
		Vector3 pos = rpc.read.Vector3();
		Interface.CallHook("OnMetalDetectorFlagRequest", this, pos, player);
		if (nearestSource.VerifyScanPosition(player.transform.position, pos, out var spotPos))
		{
			nearestSource.Detected(spotPos);
		}
	}
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.