OnMissionStart
OxideCarbonMissionCalled when a mission starts.
object OnMissionStart(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee)Works — the game method in this build is the one the hook was written for.
Parameters
- baseMission
- BaseMission
- instance
- BaseMission.MissionInstance
- assignee
- BasePlayer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnMissionStart(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee)
{
Puts("OnMissionStart");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BaseMission.MissionStart(BaseMission.MissionInstance, BasePlayer)
Passes: BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
public virtual void MissionStart(MissionInstance instance, BasePlayer assignee)
{
if (Interface.CallHook("OnMissionStart", this, instance, assignee) != null)
{
return;
}
for (int i = 0; i < objectives.Length; i++)
{
objectives[i].Get().MissionStarted(i, instance, assignee);
}
if (acceptEffect.isValid)
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.