OnMlrsRocketFired
OxideCarbonVehicleCalled when an mlrs rocket is fired.
void OnMlrsRocketFired(MLRS mLRS, ServerProjectile local7)Works — the game method in this build is the one the hook was written for.
Parameters
- mLRS
- MLRS
- local7
- ServerProjectile
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnMlrsRocketFired(MLRS mLRS, ServerProjectile local7)
{
Puts("OnMlrsRocketFired");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void MLRS.FireNextRocket()
Passes: MLRS mLRS, ServerProjectile local7
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l7)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
}
radiusModIndex++;
Vector2 vector = Random.insideUnitCircle * (targetAreaRadius - RocketDamageRadius) * num;
Vector3 target = TrueHitPos + new Vector3(vector.x, 0f, vector.y);
Vector3 aimToTarget = Ballistics.GetAimToTarget(firingPoint.position, target, rocketSpeed, vRotMax, rocketBaseGravity, minRange, out var requiredGravity);
if (TryFireProjectile(rocketContainer, AmmoTypes.MLRS_ROCKET, firingPos, aimToTarget, rocketOwnerRef.Get(serverside: true) as BasePlayer, 0f, 0f, out var projectile))
{
projectile.gravityModifier = requiredGravity / (0f - Physics.gravity.y);
Interface.CallHook("OnMlrsRocketFired", this, projectile);
nextRocketIndex--;
}
else
{
EndFiring();
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.