OnNewSave
OxideCarbonServerCalled when a remote RCON command is received.
Provides access to the raw RCON message so you can log or modify behavior.
void OnNewSave(string strFilename)Works — the game method in this build is the one the hook was written for.
Parameters
- strFilename
- string
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnNewSave(string strFilename)
{
Puts("OnNewSave");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool SaveRestore.Load(string, bool)
Passes: string strFilename
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
try
{
if (strFilename == "")
{
strFilename = World.SaveFolderName + "/" + World.SaveFileName;
}
if (!File.Exists(strFilename))
{
Interface.CallHook("OnNewSave", strFilename);
if (!File.Exists("TestSaves/" + strFilename))
{
UnityEngine.Debug.LogWarning("Couldn't load " + strFilename + " - file doesn't exist");
return false;
}
strFilename = "TestSaves/" + strFilename;
}
List<BaseEntity> list = FindMapEntities();
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.