RustTip

OnPayForPlacement

OxidePlayer
object OnPayForPlacement(BasePlayer player, Planner planner, Construction component)
object OnPayForPlacement(BasePlayer player, WallpaperPlanner wallpaperPlanner, Construction component)
Works — the game method in this build is the one the hook was written for.

Parameters

player
BasePlayer
planner
Planner
component
Construction

Return value

objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnPayForPlacement(BasePlayer player, Planner planner, Construction component)
{
    Puts("OnPayForPlacement");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return null; // null — the game continues as usual
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point 1

Rust.opj (Oxide)
void Planner.PayForPlacement(BasePlayer, Construction)

Passes: BasePlayer player, Planner planner, Construction component

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this, a1)Assembly-CSharp.dll

Where it is called (this branch's game code)

public virtual void PayForPlacement(BasePlayer player, Construction component)
{
	if (Interface.CallHook("OnPayForPlacement", player, this, component) != null)
	{
		return;
	}
	if (player.IsInCreativeMode && Creative.freeBuild)
	{
		return;
	}
	if (player.IsInTutorial)
// …

Injection point 2

Rust.opj (Oxide)
void WallpaperPlanner.PayForPlacement(BasePlayer, Construction)

Passes: BasePlayer player, WallpaperPlanner wallpaperPlanner, Construction component

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this, a1)Assembly-CSharp.dll

Where it is called (this branch's game code)

public override void PayForPlacement(BasePlayer player, Construction component)
{
	if (Interface.CallHook("OnPayForPlacement", player, this, component) != null)
	{
		return;
	}
	if (!player.IsInCreativeMode || !Creative.freeBuild)
	{
		player.inventory.Take(null, placementPrice.itemid, (int)placementPrice.amount);
		player.Command("note.inv", placementPrice.itemid, (int)placementPrice.amount * -1);
	}
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.