OnPlayerDig
OxideCarbonPlayerCalled when player dig occurs.
object OnPlayerDig(BasePlayer player, BaseDiggableEntity baseDiggableEntity)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- baseDiggableEntity
- BaseDiggableEntity
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnPlayerDig(BasePlayer player, BaseDiggableEntity baseDiggableEntity)
{
Puts("OnPlayerDig");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BaseDiggableEntity.Dig(BasePlayer)
Passes: BasePlayer player, BaseDiggableEntity baseDiggableEntity
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public virtual void Dig(BasePlayer player)
{
if (Interface.CallHook("OnPlayerDig", player, this) != null)
{
return;
}
if (digsRemaining == RequiredDigCount)
{
OnFirstDig(player);
}
ClientRPC(RpcTarget.NetworkGroup("RPC_OnDig"), RequiredDigCount - digsRemaining, RequiredDigCount);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.