OnPlayerHandcuffed
OxideCarbonPlayerCalled when a player is handcuffed.
void OnPlayerHandcuffed(BasePlayer victim, BasePlayer handcuffer)Works — the game method in this build is the one the hook was written for.
Parameters
- victim
- BasePlayer
- handcuffer
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnPlayerHandcuffed(BasePlayer victim, BasePlayer handcuffer)
{
Puts("OnPlayerHandcuffed");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Handcuffs.SV_HandcuffVictim(BasePlayer, BasePlayer)
Passes: BasePlayer victim, BasePlayer handcuffer
WorksReturnBehavior: ContinueArgumentBehavior: JustParamsAssembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.