OnPlayerReported
OxideCarbonPlayerCalled when a player is reported.
void OnPlayerReported(BasePlayer local1, string local6, string targetId, string local2, string local3, string local5)Works — the game method in this build is the one the hook was written for.
Parameters
- local1
- BasePlayer
- local6
- string
- targetId
- string
- local2
- string
- local3
- string
- local5
- string
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnPlayerReported(BasePlayer local1, string local6, string targetId, string local2, string local3, string local5)
{
Puts("OnPlayerReported");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.<OnPlayerReported>d__778.MoveNext()
Passes: BasePlayer local1, string local6, string targetId, string local2, string local3, string local5
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (l1, l6, this.<targetId>5__2, l2, l3, l5)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
PlayerId = basePlayer.UserIDString,
PlayerName = basePlayer.displayName,
TargetId = <targetId>5__2,
TargetName = text4,
Subject = text,
Message = message,
Type = text3
});
Interface.CallHook("OnPlayerReported", basePlayer, text4, this.<targetId>5__2, text, text2, text3);
if (string.IsNullOrEmpty(Server.reportsServerEndpoint))
{
goto IL_0203;
}
ReportType type = ReportType.Abuse;
if (text3.Equals("cheat"))
{
type = ReportType.Cheat;
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.