OnPlayerWantsMount
OxideCarbonPlayerCalled when an admin repair action fixes nearby vehicles.
object OnPlayerWantsMount(BasePlayer player, BaseMountable baseMountable)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- baseMountable
- BaseMountable
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnPlayerWantsMount(BasePlayer player, BaseMountable baseMountable)
{
Puts("OnPlayerWantsMount");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BaseMountable.WantsMount(BasePlayer)
Passes: BasePlayer player, BaseMountable baseMountable
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void WantsMount(BasePlayer player)
{
if (!player.IsValid() || !player.CanInteract())
{
return;
}
if (Interface.CallHook("OnPlayerWantsMount", player, this) != null)
{
return;
}
if (!DirectlyMountable())
{
BaseVehicle baseVehicle = VehicleParent();
if (baseVehicle != null && baseVehicle.IsVehicleMountPoint(this))
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.