OnRackedWeaponTaken
OxideCarbonItemCalled to control taking items from a weapon rack.
void OnRackedWeaponTaken(Item local1, BasePlayer player, WeaponRack weaponRack)Works — the game method in this build is the one the hook was written for.
Parameters
- local1
- Item
- player
- BasePlayer
- weaponRack
- WeaponRack
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnRackedWeaponTaken(Item local1, BasePlayer player, WeaponRack weaponRack)
{
Puts("OnRackedWeaponTaken");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void WeaponRack.GivePlayerWeapon(BasePlayer, int, int, bool, bool)
Passes: Item local1, BasePlayer player, WeaponRack weaponRack
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (l1, a0, this)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.