RustTip

OnRackedWeaponUnloaded

OxideCarbonItem

Called to control taking items from a weapon rack.

void OnRackedWeaponUnloaded(Item local1, BasePlayer player, WeaponRack weaponRack)
Works — the game method in this build is the one the hook was written for.

Parameters

local1
Item
player
BasePlayer
weaponRack
WeaponRack

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnRackedWeaponUnloaded(Item local1, BasePlayer player, WeaponRack weaponRack)
{
    Puts("OnRackedWeaponUnloaded");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void WeaponRack.UnloadWeapon(BasePlayer, int)

Passes: Item local1, BasePlayer player, WeaponRack weaponRack

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (l1, a0, this)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.