RustTip

OnRemoteIdentifierUpdate

OxideCarbonEntity

Called when a remote identifier is updated.

object OnRemoteIdentifierUpdate(PoweredRemoteControlEntity poweredRemoteControlEntity, string newID)
Works — the game method in this build is the one the hook was written for.

Parameters

poweredRemoteControlEntity
PoweredRemoteControlEntity
newID
string

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnRemoteIdentifierUpdate(PoweredRemoteControlEntity poweredRemoteControlEntity, string newID)
{
    Puts("OnRemoteIdentifierUpdate");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void PoweredRemoteControlEntity.UpdateIdentifier(string, bool)

Passes: PoweredRemoteControlEntity poweredRemoteControlEntity, string newID

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll

Where it is called (this branch's game code)

public void UpdateIdentifier(string newID, bool clientSend = false)
{
	if (Interface.CallHook("OnRemoteIdentifierUpdate", this, newID) != null)
	{
		return;
	}
	_ = rcIdentifier;
	if (isServer)
	{
		if (!RemoteControlEntity.IDInUse(newID))
		{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.