RustTip

OnServerRestart

OxideCarbonServer

Called when server restart occurs.

object OnServerRestart(string strNotice, int iSeconds)
Works — the game method in this build is the one the hook was written for.

Parameters

strNotice
string
iSeconds
int

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnServerRestart(string strNotice, int iSeconds)
{
    Puts("OnServerRestart");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void ServerMgr.RestartServer(string, int)

Passes: string strNotice, int iSeconds

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, a1)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
	if (!(SingletonComponent<ServerMgr>.Instance == null))
	{
		if (SingletonComponent<ServerMgr>.Instance.restartCoroutine != null)
		{
			ShowToastToAllClients(GameTip.Styles.Server_Event, RESTART_INTERRUPTED_PHRASE, false);
			SingletonComponent<ServerMgr>.Instance.StopCoroutine(SingletonComponent<ServerMgr>.Instance.restartCoroutine);
			SingletonComponent<ServerMgr>.Instance.restartCoroutine = null;
		}
		if (Interface.CallHook("OnServerRestart", strNotice, iSeconds) != null)
		{
			return;
		}
		SingletonComponent<ServerMgr>.Instance.restartCoroutine = SingletonComponent<ServerMgr>.Instance.ServerRestartWarning(strNotice, iSeconds);
		SingletonComponent<ServerMgr>.Instance.StartCoroutine(SingletonComponent<ServerMgr>.Instance.restartCoroutine);
		SingletonComponent<ServerMgr>.Instance.UpdateServerInformation();
	}
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.