OnSleepingBagValidCheck
OxideCarbonEntityCalled when sleeping bag valid check occurs.
object OnSleepingBagValidCheck(SleepingBag sleepingBag, ulong playerID, bool ignoreTimers)Works — the game method in this build is the one the hook was written for.
Parameters
- sleepingBag
- SleepingBag
- playerID
- ulong
- ignoreTimers
- bool
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnSleepingBagValidCheck(SleepingBag sleepingBag, ulong playerID, bool ignoreTimers)
{
Puts("OnSleepingBagValidCheck");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool SleepingBag.ValidForPlayer(ulong, bool)
Passes: SleepingBag sleepingBag, ulong playerID, bool ignoreTimers
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0, a1)Assembly-CSharp.dll
Where it is called (this branch's game code)
public virtual bool ValidForPlayer(ulong playerID, bool ignoreTimers)
{
object returnvar = Interface.CallHook("OnSleepingBagValidCheck", this, playerID, ignoreTimers);
if (returnvar is bool)
{
return (bool)returnvar;
}
if (deployerUserID == playerID)
{
if (!ignoreTimers)
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.