RustTip

OnSprayCreate

OxideCarbonCrafting

Called when a spray is created.

object OnSprayCreate(SprayCan sprayCan, Vector3 local0, Quaternion local5)
Works — the game method in this build is the one the hook was written for.

Parameters

sprayCan
SprayCan
local0
Vector3
local5
Quaternion

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnSprayCreate(SprayCan sprayCan, Vector3 local0, Quaternion local5)
{
    Puts("OnSprayCreate");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void SprayCan.CreateSpray(BaseEntity.RPCMessage)

Passes: SprayCan sprayCan, Vector3 local0, Quaternion local5

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0, l5)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
}
Quaternion rot = Quaternion.LookRotation((new Plane(vector2, vector).ClosestPointOnPlane(point) - vector).normalized, vector2);
rot *= Quaternion.Euler(0f, 0f, 90f);
if (num != 0 && !msg.player.blueprints.CheckSkinOwnership(num, msg.player))
{
	Debug.Log($"SprayCan.ChangeItemSkin player does not have item :{num}:");
	return;
}
if (Interface.CallHook("OnSprayCreate", this, vector, rot) != null)
{
	return;
}
ulong num2 = ItemDefinition.FindSkin(SprayDecalItem.itemid, num);
BaseEntity baseEntity = GameManager.server.CreateEntity(SprayDecalEntityRef.resourcePath, vector, rot);
baseEntity.skinID = num2;
baseEntity.OnDeployed(null, GetOwnerPlayer(), GetItem());
baseEntity.networkEntityScale = true;
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.