OnStashExposed
OxideCarbonEntityCalled when a stash is exposed.
void OnStashExposed(StashContainer entity, BasePlayer basePlayer)Works — the game method in this build is the one the hook was written for.
Parameters
- entity
- StashContainer
- basePlayer
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnStashExposed(StashContainer entity, BasePlayer basePlayer)
{
Puts("OnStashExposed");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.CheckStashRevealInvoke()
Passes: StashContainer entity, BasePlayer basePlayer
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (l1.Entity, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
private void CheckStashRevealInvoke()
{
Interface.CallHook("OnStashExposed", nearbyStash.Entity, this);
for (int i = 0; i < nearbyStashes.Count; i++)
{
NearbyStash nearbyStash = nearbyStashes[i];
if (nearbyStash.Entity == null || nearbyStash.Entity.IsDestroyed)
{
nearbyStashes.RemoveAt(i);
}
else if (nearbyStash.Entity.IsHidden() && nearbyStash.Entity.PlayerInRange(this))
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.