OnTeamDisband
OxideCarbonTeamCalled when team disband occurs.
object OnTeamDisband(RelationshipManager.PlayerTeam teamToDisband)Works — the game method in this build is the one the hook was written for.
Parameters
- teamToDisband
- RelationshipManager.PlayerTeam
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnTeamDisband(RelationshipManager.PlayerTeam teamToDisband)
{
Puts("OnTeamDisband");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void RelationshipManager.DisbandTeam(RelationshipManager.PlayerTeam)
Passes: RelationshipManager.PlayerTeam teamToDisband
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustParamsAssembly-CSharp.dll
Where it is called (this branch's game code)
public void DisbandTeam(PlayerTeam teamToDisband)
{
if (Interface.CallHook("OnTeamDisband", teamToDisband) != null)
{
return;
}
teams.Remove(teamToDisband.teamID);
Pool.Free(ref teamToDisband);
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.