OnVehicleModulesAssigned
OxideCarbonVehicleCalled when a vehicle modules is assigned.
void OnVehicleModulesAssigned(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs)Works — the game method in this build is the one the hook was written for.
Parameters
- modularCar
- ModularCar
- socketItemDefs
- Rust.Modular.ItemModVehicleModule[]
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnVehicleModulesAssigned(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs)
{
Puts("OnVehicleModulesAssigned");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void ModularCar.SpawnPreassignedModules()
Passes: ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0.socketItemDefs)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.