RustTip

OnWildlifeTrap

OxideCarbonTraps

Called when wildlife trap occurs.

object OnWildlifeTrap(WildlifeTrap wildlifeTrap, TrappableWildlife trapped)
object OnWildlifeTrap(SurvivalFishTrap survivalFishTrap, ItemDefinition itemDefinition)
Works — the game method in this build is the one the hook was written for.

Parameters

wildlifeTrap
WildlifeTrap
trapped
TrappableWildlife

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnWildlifeTrap(WildlifeTrap wildlifeTrap, TrappableWildlife trapped)
{
    Puts("OnWildlifeTrap");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point 1

Rust.opj (Oxide)
void WildlifeTrap.TrapWildlife(TrappableWildlife)

Passes: WildlifeTrap wildlifeTrap, TrappableWildlife trapped

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll

Where it is called (this branch's game code)

public void TrapWildlife(TrappableWildlife trapped)
{
	if (Interface.CallHook("OnWildlifeTrap", this, trapped) != null)
	{
		return;
	}
	Item item = ItemManager.Create(trapped.inventoryObject, Random.Range(trapped.minToCatch, trapped.maxToCatch + 1), 0uL, isServerSide: true, 0uL);
	if (LastLootedByPlayer != null)
	{
		item.SetItemOwnership(LastLootedByPlayer, ItemOwnershipPhrases.SurvivalTrap);
	}
// …

Injection point 2

Rust.opj (Oxide)
void SurvivalFishTrap.TrapThink()

Passes: SurvivalFishTrap survivalFishTrap, ItemDefinition itemDefinition

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
item?.UseItem(usedLureAmount);
if (Random.Range(0f, 1f) <= trapSuccessRate || !(itemDefinition != null))
{
	return;
}
try
{
	bypassItemFilter = true;
	if (Interface.CallHook("OnWildlifeTrap", this, itemDefinition) != null)
	{
		return;
	}
	Item item2 = ItemManager.Create(itemDefinition, 1, 0uL, isServerSide: true, 0uL);
	if (LastLootedByPlayer != null)
	{
		item2.SetItemOwnership(LastLootedByPlayer, ItemOwnershipPhrases.SurvivalTrap);
	}
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.