RustTip

OnWireConnect

OxideCarbonPlayer

Called when a wire connects.

object OnWireConnect(BasePlayer basePlayer, IOEntity iOEntity, int int32, IOEntity iOEntity, int int32, List<Vector3> linePoints, List<float> list)
Works — the game method in this build is the one the hook was written for.

Parameters

basePlayer
BasePlayer
iOEntity
IOEntity
int32
int
iOEntity
IOEntity
int32
int
linePoints
List<Vector3>
list
List<float>

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnWireConnect(BasePlayer basePlayer, IOEntity iOEntity, int int32, IOEntity iOEntity, int int32, List<Vector3> linePoints, List<float> list)
{
    Puts("OnWireConnect");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void WireTool.RPC_MakeConnection(BaseEntity.RPCMessage)

Passes: BasePlayer basePlayer, IOEntity iOEntity, int int32, IOEntity iOEntity, int int32, List<Vector3> linePoints, List<float> list

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (l0, l5, l3, l6, l4, l1.linePoints, l8)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
	{
		return;
	}
}
IOEntity.LineAnchor[] array = new IOEntity.LineAnchor[wireConnectionMessage.lineAnchors.Count];
if (ValidateLineAnchors(iOEntity, wireConnectionMessage.lineAnchors, array, linePoints, player))
{
	WireColour wireColour = IntToColour(wireConnectionMessage.wireColor);
	if (Interface.CallHook("OnWireConnect", player, iOEntity, inputIndex, iOEntity2, outputIndex, local1.linePoints, slackLevels) != null)
	{
		return;
	}
	if (wireColour == WireColour.Invisible && !player.IsInCreativeMode)
	{
		wireColour = DefaultColor;
	}
	iOEntity2.ConnectTo(iOEntity, outputIndex, inputIndex, linePoints, slackLevels, array, wireColour);
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.