RustTip

OnXmasLootDistribute

OxideCarbonSeasonal

Called when xmas loot distribute occurs.

object OnXmasLootDistribute(XMasRefill xMasRefill)
Works — the game method in this build is the one the hook was written for.

Parameters

xMasRefill
XMasRefill

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnXmasLootDistribute(XMasRefill xMasRefill)
{
    Puts("OnXmasLootDistribute");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void XMasRefill.ServerInit()

Passes: XMasRefill xMasRefill

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll

Where it is called (this branch's game code)

// …
	if (!XMas.enabled)
	{
		Invoke(RemoveMe, 0.1f);
		return;
	}
	goodKids = ((BasePlayer.activePlayerList != null) ? new List<BasePlayer>(BasePlayer.activePlayerList) : new List<BasePlayer>());
	stockings = ((Stocking.stockings != null) ? new List<Stocking>(Stocking.stockings.Values) : new List<Stocking>());
	Invoke(RemoveMe, 60f);
	if (Interface.CallHook("OnXmasLootDistribute", this) != null)
	{
		return;
	}
	InvokeRepeating(DistributeLoot, 3f, 0.02f);
	Invoke(SendBells, 0.5f);
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.