RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
advent-calendar-open-02
prefabs
0:03
assets/prefabs/misc/xmas/advent_calendar/sound/advent-calendar-open-02.wav
assets/prefabs/misc/xmas/advent_calendar/sound/advent-calendar-open.asset
assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab