Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
bee-grenade-bee-angry-loop-01
prefabsloop
assets/prefabs/weapons/bee grenade/sound/bee-grenade-bee-angry-loop-01.ogg
assets/prefabs/weapons/bee grenade/sound/bee-grenade-bee-angry-loop-doppler.asset
assets/prefabs/weapons/bee grenade/sound/bee-grenade-bee-angry-loop.asset
assets/prefabs/weapons/bee grenade/grenade.bee.deployed.prefab