Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
bee-hive-natural-impact-01
prefabs
assets/prefabs/deployable/beehive/sound/bee-hive-natural-impact-01.ogg
assets/prefabs/deployable/beehive/sound/bee-hive-natural-impact.asset
assets/bundled/prefabs/fx/entities/beehive.natural/beehive-natural-impact.prefab