RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
biofuel-generator-active-loop-001
prefabsloop
0:15
assets/prefabs/deployable/biofuel generator/sound/biofuel-generator-active-loop-001.ogg
assets/prefabs/deployable/biofuel generator/sound/biofuel-generator-active-loop.asset
assets/prefabs/deployable/biofuel generator/biofuel_generator.deployed.prefab