RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
bone-knife-strike-soft
prefabs
0:00
assets/prefabs/weapons/bone knife/sound/bone-knife-strike-soft.wav
assets/prefabs/weapons/bone knife/sound/bone-knife-strike-soft.asset
assets/prefabs/weapons/bone knife/effects/strike-soft.prefab
assets/prefabs/weapons/bone knife/skins/obsidian knife/effects/strike-soft.prefab
assets/prefabs/weapons/knife/effects/strike-soft.prefab
bone-knife-strike
prefabs
0:00
assets/prefabs/weapons/bone knife/sound/bone-knife-strike.wav
assets/prefabs/weapons/bone knife/sound/bone-knife-strike.asset
assets/prefabs/weapons/bone knife/effects/strike.prefab
assets/prefabs/weapons/bone knife/skins/obsidian knife/effects/strike.prefab
assets/prefabs/weapons/knife/effects/strike.prefab