RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
bonus_hit
prefabs
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assets/prefabs/misc/orebonus/sound/bonus_hit.wav
assets/prefabs/misc/orebonus/sound/bonus_hit.asset
assets/prefabs/misc/orebonus/effects/bonus_hit.prefab
assets/prefabs/misc/orebonus/effects/bonus_hit_wood.prefab
assets/prefabs/misc/orebonus/effects/hotspot_death.prefab