Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
2 of 2 sounds
bradley-maincannon-attack-distant
prefabs
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-attack-distant.wav
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-attack.asset
assets/prefabs/npc/m2bradley/effects/maincannonattack.prefab
bradley-maincannon-attack
prefabs
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-attack.wav
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-attack.asset
assets/prefabs/npc/m2bradley/effects/maincannonattack.prefab