Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
bradley-maincannon-shell-003
prefabs
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-shell-003.wav
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-shell.asset
assets/prefabs/npc/m2bradley/effects/maincannonshell_explosion.prefab
assets/prefabs/npc/sam_site_turret/effects/rocket_sam_explosion.prefab