RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
bradley-maincannon-shell-distant-003
prefabs
0:03
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-shell-distant-003.wav
assets/prefabs/npc/m2bradley/sound/bradley-maincannon-shell.asset
assets/prefabs/npc/m2bradley/effects/maincannonshell_explosion.prefab
assets/prefabs/npc/sam_site_turret/effects/rocket_sam_explosion.prefab