RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

3 of 3 sounds
breathing_loop-1
vehicles
0:01
assets/content/vehicles/horse/sound/breathing_loop-1.wav
assets/content/vehicles/horse/sound/breathing.asset
breathing
prefabsloop
0:09
assets/prefabs/npc/murderer/sound/breathing.ogg
assets/prefabs/npc/murderer/sound/breathing.asset
assets/prefabs/npc/gingerbread/gingerbread_dungeon.prefab
assets/prefabs/npc/gingerbread/gingerbread_meleedungeon.prefab
assets/prefabs/npc/murderer/sound/breathing.prefab
squirrel-idle-breathing-01
rust.ai
0:17
assets/rust.ai/agents/squirrel/sound/squirrel-idle-breathing-01.ogg
assets/rust.ai/agents/squirrel/sound/squirrel-idle-breathing.asset