Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
camper-bbq-extinguish-002
vehicles
assets/content/vehicles/modularcar/sound/camper-bbq-extinguish-002.wav
assets/content/vehicles/modularcar/sound/camper-bbq-extinguish.asset
assets/prefabs/deployable/bbq/bbq.campermodule.prefab
assets/prefabs/weapons/beancan grenade/effects/fuse_extinguish_beancan.prefab
assets/prefabs/weapons/satchelcharge/effects/fuse_extinguish_satchel.prefab