Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
candy_impact_3
prefabs
assets/prefabs/misc/halloween/candies/sound/candy_impact_3.wav
assets/prefabs/misc/halloween/candies/sound/candy_impact.asset
assets/prefabs/misc/halloween/candies/candyexplosion.prefab