Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
cannon-ball-explosion-mech-02
prefabs
assets/prefabs/deployable/boatbuilding/cannon/sound/cannon-ball-explosion-mech-02.ogg
assets/prefabs/deployable/boatbuilding/cannon/sound/cannon-ball-explosion-mech.asset
assets/prefabs/deployable/boatbuilding/cannon/effects/cannonball_explosion.prefab
assets/prefabs/deployable/boatbuilding/cannon/effects/cannonball_explosion_water_surface.prefab