Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
cassette-recorder-active-loop
propsloop
assets/content/props/cassetterecorder/sound/cassette-recorder-active-loop.ogg
assets/content/props/cassetterecorder/sound/cassette-recorder-active-loop.asset
assets/prefabs/voiceaudio/cassetterecorder/cassetterecorder.deployed.prefab
assets/prefabs/voiceaudio/cassetterecorder/cassetterecorder.weapon.prefab