Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
chicken-coop-chicken-hatch-03
prefabs
assets/prefabs/deployable/chickencoop/sound/chicken-coop-chicken-hatch-03.ogg
assets/prefabs/deployable/chickencoop/sound/chicken-coop-chicken-hatch.asset
assets/prefabs/deployable/chickencoop/effects/chicken-coop-chicken-hatch.prefab