RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
computer-station-deploy-01
prefabs
0:00
assets/prefabs/deployable/computerstation/sound/computer-station-deploy-01.wav
assets/prefabs/deployable/computerstation/sound/computer-station-deploy.asset
assets/prefabs/deployable/tool cupboard/retro/sound/tool-cupboard-retro-deploy.asset
assets/prefabs/deployable/computerstation/effects/computer-station-deploy.prefab
assets/prefabs/deployable/tool cupboard/retro/effects/tool-cupboard-retro-deploy.prefab