RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
crossbow-attack-1
prefabs
0:01
assets/prefabs/weapons/crossbow/sound/crossbow-attack-1.wav
assets/prefabs/weapons/crossbow/sound/crossbow-attack.asset
assets/prefabs/weapons/crossbow/effects/attack.prefab