Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
custom-smg-gunshot-body-suppressed-01
prefabs
assets/prefabs/weapons/smg/sound/custom-smg-gunshot-body-suppressed-01.wav
assets/prefabs/weapons/smg/sound/custom-smg-gunshot-body-suppressed.asset
assets/prefabs/weapons/smg/effects/attack_silenced.prefab
assets/prefabs/weapons/smg/effects/attack_silenced_oilfilter.prefab
assets/prefabs/weapons/smg/effects/attack_silenced_sodacan.prefab