RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
dartboard-bullseye-001
prefabs
0:00
assets/prefabs/deployable/dartboard/sound/dartboard-bullseye-001.ogg
assets/prefabs/deployable/dartboard/sound/dartboard-bullseye.asset
assets/prefabs/deployable/dartboard/dartboard.deployed.prefab
assets/prefabs/deployable/dartboard/effects/dartboard_bullseye_boom.prefab