RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
door-double-metal-open-start
audioclips
0:01
assets/content/sound/audioclips/door/door-double-metal-open-start.wav
assets/content/sound/sounddefinitions/door/door-double-metal-open-start.asset
assets/prefabs/building/door.double.hinged/effects/door-double-metal-open-start.prefab