RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
electric-furnace-active-loop-01
prefabsloop
0:12
assets/prefabs/deployable/playerioents/electricfurnace/sound/electric-furnace-active-loop-01.ogg
assets/prefabs/deployable/playerioents/electricfurnace/sound/electric-furnace-active-loop.asset
assets/bundled/prefabs/static/electricfurnace_on.static.prefab
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed_workshop.prefab