RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
eoka-pistol-gunshot-LFE-02
prefabs
0:00
assets/prefabs/weapons/eoka pistol/sound/eoka-pistol-gunshot-lfe-02.wav
assets/prefabs/weapons/eoka pistol/sound/eoka-pistol-gunshot-lfe.asset
assets/prefabs/weapons/eoka pistol/effects/attack.prefab