Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
excavator-button-start-engine
structures
assets/content/structures/excavator/prefabs/sound/excavator-button-start-engine.wav
assets/content/structures/excavator/prefabs/sound/excavator-button-start-engine.asset
assets/bundled/prefabs/autospawn/monument/large/excavator_1.prefab
assets/content/structures/excavator/prefabs/engine.prefab