RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
f15e-flight-loop-01
scriptsloop
0:56
assets/scripts/entity/misc/f15/sound/f15e-flight-loop-01.ogg
assets/scripts/entity/misc/f15/sound/f15e-flight-loop.asset
assets/scripts/entity/misc/f15/f15e.prefab