Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
f15e-fly-by-01
scripts
assets/scripts/entity/misc/f15/sound/f15e-fly-by-01.ogg
assets/scripts/entity/misc/f15/sound/f15e-fly-by.asset
assets/scripts/entity/misc/f15/f15e.prefab