RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
fast_loop
prefabsloop
0:06
assets/prefabs/tools/jackhammer/sound/fast_loop.ogg
assets/prefabs/tools/jackhammer/sound/mechanics_loop.asset
assets/prefabs/tools/jackhammer/jackhammer.entity.prefab