Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
flame-end
prefabs
assets/prefabs/npc/flame turret/sound/flame-end.wav
assets/prefabs/npc/flame turret/sound/flameturret-fire-stop.asset
assets/prefabs/npc/flame turret/flameturret.deployed.prefab