RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
fogblast
props
0:05
assets/content/props/fog machine/sound/fogblast.ogg
assets/content/props/fog machine/sound/fogblast.asset
assets/content/props/fog machine/fogmachine.prefab