Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
footstep-water-light-4
audioclips
assets/content/sound/audioclips/footsteps/footstep-water-light-4.wav
assets/content/sound/sounddefinitions/footsteps/water-light.asset
assets/bundled/prefabs/fx/impacts/jump-start/barefoot/water/jump_land_water.prefab
assets/bundled/prefabs/fx/impacts/jump-start/boots/water/jump_land_water.prefab
assets/bundled/prefabs/fx/impacts/jump-start/burlap/water/jump_land_water.prefab